#pragma once

#include"glut.h"

void DrawSquare(int x , int y , int width)
{
	glBegin(GL_POLYGON);
	glVertex3f(x + width , y + width , 0.0);
	glVertex3f(x + width , y , 0.0);
	glVertex3f(x , y, 0.0);
	glVertex3f(x , y + width , 0.0);
	glEnd();
}